Legend of Bob: Snow

agt_9I decided to change the grass texture to a snow texture, and make the town a snowy scene. However it didn’t look right. So I decided to add a snow particle effect.

The snowflakes are additive and alpha blended, and so give a glow, and stop at ground level, this is ruining slightly with the river since it is just slightly less than ground level.

agt_13Also the fact that a vertex shader is being for the water to make it look like it is moving, the snow shouldn’t settle on it, but it does.

Unfortunately that is not much I can do about it, at some point I may go through and setup multiple emitters that bypass the areas that the snow has a problem with, or adjust it so that it stops at a different ground level.