Escape From ASDA (Source)

The quests can now be authored more in Lua. There are conditionals for whether the quest is active, and whether the quest is complete.

I’m tempted to make the entire game in Lua, and just use the application as an intermediate for calling functions and rendering. Then I could just execute functions within rooms / npcs for the relevant dictionary word.

There are still some flaws in the text output, like it doesn’t split up words onto new lines if they are longer than the line width.

Next on the list is 8×8 Board Games, get rid of that horrible green.

Escape From ASDA v2.0.0 (MacOSX) (403 downloads)

 

Escape From ASDA v2.0.0 (Win32) (396 downloads)