2 thoughts on “iOS”

  1. I’m very interested in your experiences converting iOS code to vector code. I’ve been doing a lot of experimentation, and while some vector routines are clearly faster than their by-hand counterpart (vDSP_vramp() and vDSP_vsq() for instance), I have yet to come up with a piece of test data where vDSP_mmul() is faster than hand-multiplying the matrix (even when using a for() loop to do it). Is this a surprising result in your experience? I’m seeing the same behavior on Mac and iOS.

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